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I finally opened my 3D modeling file from 2022 and the software won't even load it anymore.

Part of me wants to just start the character model over from scratch in Blender, but the other part feels like I owe it to my past self to figure out how to convert the old Maya file, so which side wins: fresh start or salvage mission?
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2 Comments
nancy_garcia63
Watched my buddy spend a whole weekend trying to revive an old ZBrush project. He finally got it open and the topology was such a mess he scrapped it anyway. Sometimes a clean slate is just faster.
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the_margaret
Two years and it's already unreadable?
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